Role-Based Programme
RB1230
AI for UX/UI Design
User Research, Experience Design & Interface Innovation
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Duration
16 Hours
Level
Intermediate
Delivery
Instructor-Led
Format
Capability Training
Programme Objectives
- Develop practical AI capabilities for user research, UX analysis, information architecture, interaction design, UI ideation, and design validation.
- Apply AI to analyse user interviews, feedback, behavioural patterns, journeys, pain points, accessibility considerations, and design opportunities.
- Use AI to strengthen personas, journey maps, user flows, wireframe concepts, UX writing, interface ideas, and design documentation.
- Improve UX/UI decision-making through structured research synthesis, usability analysis, design critique, experimentation, and stakeholder communication.
- Apply responsible AI practices related to user privacy, bias, accessibility, intellectual property, design originality, and human-centred judgement.
Tools covered
Generative AI AssistantsAI Search & ResearchUser Research AnalysisPersona DevelopmentJourney MappingInformation Architecture SupportUX WritingWireframing SupportUI Concept IdeationUsability AnalysisDesign Review SupportPresentation Tools
Who should attend
- UX Designers
- UI Designers
- UX/UI Designers
- Product Designers
- Interaction Designers
- Experience Designers
- Visual Designers
- UX Researchers
- Service Designers
- Design Researchers
- Product Managers
- Product Owners
- Design System Professionals
- Digital Experience Professionals
- Product & Service Management Professionals
Prerequisites & Participant Readiness
- Experience in UX, UI, product design, digital product development, or user research
- Familiarity with user journeys, wireframes, interface design, and usability concepts
- Basic familiarity with Generative AI tools is recommended
- Understanding of basic human-centred design principles
- No programming knowledge required
TOC Modules
Concepts
- Understanding Generative AI, multimodal AI, reasoning models, and AI assistants
- Exploring AI applications across research, ideation, UX writing, interface concepts, and design review
- Understanding how AI differs from design, prototyping, and user-research tools
- Recognising hallucinations, design bias, generic outputs, and AI limitations
Practical activities
- Mapping the UX/UI design lifecycle to practical AI applications
- Identifying high-value versus low-value design use cases
- Comparing traditional and AI-assisted design workflows
Scenarios
User Research to Experience Redesign
User Interviews → Theme Analysis → Personas → Journey Mapping → Pain Points → User Flows → Wireframe Concepts → Experience Recommendation
Participants use AI to analyse a simulated set of user research findings, identify experience problems, and develop a structured redesign recommendation covering personas, journeys, flows, and wireframe concepts.
Low-Usability Product to UX Improvement Plan
Usability Data → User Feedback → Navigation Issues → Interaction Friction → Accessibility Review → Design Alternatives → Prioritisation → UX Improvement Roadmap
Participants use AI to analyse a simulated digital product with usability issues, identify high-impact problems, and develop a prioritised UX/UI improvement roadmap.
Related programmes
Continue with programmes from the same capability area.
- ChatGPT for Human Resources: AI Skills for Smarter Everyday HR
- ChatGPT for Human Resources: Practical AI for Smarter HR Workflows
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- ChatGPT for Sales & Business Development: Practical AI Skills for Modern Sales Teams
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- ChatGPT for Marketing: AI Skills for Modern Marketing Teams
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Instructor-ledVirtualHybrid
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